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January 23, 2004

Advancing The Plan

Today, I have posted the first, rather vague announcement message of my soon-to-start new fantasy RPG at Dreamlyrics.

This will be a re-start for a handful of people, and a new game for most. It is set in my own bronze-age fantasy setting, where two mutually misunderstood cultures are pressing against one another just as each experiences significant internal strains. In fact, this will run as two games, one from each culture, and mostly as single-player sub-games (allowing each player to, in effect, collaborate with me in fleshing out parts of the setting).

I will likely be opening the games to some e-mail players as well. More information will be coming as I complete the basic cultural information documents (about 2-3 weeks for one, 2-3 months for the other).

The game will be played using my own original cultural, occupational, and religious keywords with the HeroQuest system, chosen for its extreme narrative flexibility and strong support for player-unique abilities and magic. For those not wanting to purchase a new game but still wanting to participate, I will explain the essentials. Of course, many game rules vanish when you move to PBEM anyway.

Posted by ghoul at January 23, 2004 11:44 AM

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Comments

HeroQuest, eh? I might even be tempted to play in this one...

Posted by: Tim Hall at January 23, 2004 01:25 PM

Having heard so much about it, and now that there is a new version, I think I need to pick up a copy of the thing.

Posted by: Paul (Jvstin) at January 27, 2004 11:47 AM

It's highly recommended, and I don't even really like Glorantha (the setting) much.

The system is quite astonishingly fresh and flexible, with several very original ideas and some of the best character creation mechanics around. I've already stolen a good bit from HQ (or, more properly, from its earlier Hero Wars incarnation) for other games. The new edition cleans up much of the outstanding noise and produces a very clean, elegant result.

Posted by: Ghoul at January 27, 2004 01:23 PM

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