<< Just a Note | Main | GenCon Day 2 >>

August 19, 2005

GenCon Day 1

Twilight Imperium 3 rocks. It's a big, somewhat complex game, but as much fun to play (for those who like empire-building games) as it looks. Plus I got fairly lucky and managed a clear win. I could have been stopped on the last turn if the other 5 players had somehow been able to crack through both my outside fleet shell and my ludicrous home fleet (2 of the biggest ships in the game, the most anyone can have, and 3 of the next size down, plus a dozen or so fighters as screens and fodder), but no one had the resources in place to manage that (I'd been very friendly with my neighbors to that point). Go me!

Clear enough, in fact, that we ended 60 minutes early, and I was able to do a rapid (though expensive) dealer's room run.

Purchased: Order of the Stick Prequel Book plus 3 character pins and 2 t-shirts from Giant in the Playground; InSpecters, OctaNe, Against the Reich, Discordia, and Enemy Gods from the Wicked Dead/Memento Mori booth (thanks, again, Jared, for that Serenity ticket!); Beowulf, Descent, and the Hollywood Card Game from Fantasy Flight Games; and from the Forge booth...

City of Brass, Burning Wheel (the new set), Mountain Witch, With Great Power, Bacchanal, The Shadow of Yesterday, Conspiracy of Shadows, Capes, Polaris, and Breaking the Ice.

Whew!

And thanks to Clinton and Paul for going through the long process of getting my credit card rung through. I doubt they were all that reluctant...

Then I joined Julia and Lou (plus 3 others, including the wife of one of the Twilight Imperium players from the AM) in NASCRAG (i.e., a D&D game with almost no rules and tons of silliness). We are... The Knights of Product Placement ("Your Business Name Here!")!! My math skills sang us through one puzzle like it didn't exist (I had it solved while the GMs were still stating it), and failed completely on a second (even though I knew how to do it, I just counted wrong). Julia and Lou ran us through one word puzzle in seconds as well. And we all did terrible accents (the characters are stereotypical Scots, Germans, pretty Southern girls, and, for Julia's character, a painfully Dru-ish Druid) and made horrible puns (I blame Lou... I try not to do puns). We ended a bit early (though we failed the time trial portion of the adventure, mostly because we and the GMs were giggling too much to push for the 30 minute limit). Great fun! And I fully expect we'll be playing in Round 2 on Saturday.

And, lastly, I went to ShadowWorld, not sure how long I'd be able to stay awake. It ended up to be 4:30 AM. And, as always, I'm in a far bigger mess at the end of the session than I was at the beginning. Starchild now owes the Queen of the Winter Court far more than I'm going to be comfortable paying, and is also starting over on all her recent enchantment work since the Queen wiped everything out with a wave of her hand (apparently, Starchild's enchanted poncho, sandals, sunglasses, and big peace symbol were not sufficiently stylish for dinner with the Queen... she does now have a very nice dress, though I don't see her wearing it overly much). And, throughout, Star was too overwhelmed by the simple POWER of Queen Mab to actually say anything she needs to talk out... Maybe next time. It was a rather odd experience, having Starchild completely clear-headed (her powers usually prevent that) and still cowed to near-silence, but it happened.

Today, there's Dogs in the Vineyard play, more dealer room time, and then more ShadowWorld.

Fun, Fun!

Posted by ghoul at August 19, 2005 12:36 PM

Trackback Pings

TrackBack URL for this entry:
http://noneuclidianstaircase.com/cgi-bin/mt/mt-tb.cgi/271

Comments

Post a comment

Thanks for signing in, . Now you can comment. (sign out)

(If you haven't left a comment here before, you may need to be approved by the site owner before your comment will appear. Until then, it won't appear on the entry. Thanks for waiting.)


Remember me?