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November 20, 2006

TurkeyCon Day One

There is far too much World of Warcraft presence here. As the only non-player (which I will remain so I have time for other hobbies), I must protest!

Anyway, everyone else left their monitors for long enough to get in some other gaming. Actually, quite a bit...

We played Masons to get started, this being the sort of game Luc likes a lot (building and pattern-creation). The game is one of placing walls that eventually enclose cities and of placing towers and houses of random colors near your new wall. Scoring is by matching patterns or combinations on the board to those in your hand of cards when a city is enclosed. Luc spent much of the game in last place, but was just creating a false sense of security for the rest of us, as she rocketed to a late lead, bounding past Lou, Ryan and me to win 104/102/96/90. I was the 102, and so was the most surprised by her late surge.

Next, I got out Easy Come, Easy Go, which I think is best described as a fast, competitive version of Yatzee. You roll for certain combinations, claiming trophy cards if you get them, and the first player to acquire and hold 3 such cards wins. Grant, Ryan, Lou, and I raced through 4 plays in maybe 30 minutes, the last couple using a "protection" alternate rule I found here, which speeds up the endgame a bit and adds more options. In the end, we all won exactly one game, so we'll need to unpack this later to decide which of us is really the best.

Luc called for dinner, but I insisted No Thanks! could be taught and played in the "a couple of minutes" she said we had, and Grant and Ryan took up the challenge. And, of course, that was true. Ryan ended up chip-poor early, so was forced to eat some unpleasant cards, but Grant and I ended up VERY close, with him edging out a narrow win. 44/47/87.

After dinner, Luc and I played a quick game of King's Blood, which I'd actually gotten out just to show Bridget the card are (she's a big anime art style fan). I won the quick teaching game, then Bridget joined us for 3 more plays. I slightly mis-taught the rules for playing extra cards following a child's birth, but we fixed that for the last game. Of the three games, we each won one, but when it comes to points, Bridget only had 7 left over in her 2 "losses", while I had 26 and Luc 57, so there's no question who won.

We then considered a longer game, but decided we were all more in the mood for light and quick, so played two rounds of Cloud 9, one with Lou and one with Julia against me and the Gaineys. And, this time, it was solidly my night, as I won both rounds, even with the same score. 55/50/36/36/13/13 was the first round as I edged our Ryan and 55/51/49/37/33/30 the second, sneaking past Bridget on the last flight.

With that, we called it a night, with me assigned to review the more popular longer games for probable play the next evening. But first, there's the traditional game-store crawl, which will start around noon on T'Con Day Two (which, as I type this, is very soon).

Off to a good start in my book, with 5 different titles played on day one. At that rate, we could play almost everything I brought (around 40 titles) by the 8th day... though that assumes no slacking off and no "must play" new purchases, both of which are likely to occur, and it ignores that only one of the games played on Day One was of a longer-than-quick-filler play length.

Still... a good start!

Posted by ghoul at November 20, 2006 11:18 AM

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