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June 20, 2003
Game WISH 52 - By Laws
Forced to confess, ehh?
I vary some by mood and style (I'm a different player by mail than face-to-face)... but there's some bits I can't avoid.
There's a healthy component of Power Gamer in most any Tactician, in my opinion... It's always easier to plot out a win when you're tougher, after all. I end up with a strong mix of these two. It's the math modeling geek in me; after all, modeling and trying to find an optimal path through the math of the model is pretty much what I do for a living. The thought patterns that builds are hard to totally abandon. I do tend toward seeing the plot as challenge to be overcome more often than something to interact with, and I love a good structured challenge to meet. And, sometimes, that means making character choices based on what works best rather than more "pure" decisions.
This personal style flavors my choice of games... I strongly prefer games where the mechanics support the style, because both as GM and as player I dislike doing things I know are pointedly unwise (in how the game reflects them) 'just' because they fit the style. A game that matches its mechanics to its style thus allows me to play the style with more comfort.
Beyond that, Method Actor, at least a bit (more by email). I tend toward certain character types (but more than one, so not much Specialist), and those types tend to be ones with strong roleplaying hooks, letting me over-act (acting is a weird thing... oversimplify method acting theory and it seems to say the worse you are at it, the more you do of it).
Posted by ghoul at June 20, 2003 11:19 AM
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Comments
I think it's hard not to be a bit of a method actor by email. Email play by its very nature favors Method Actors and Storytellers, while disfavoring Tacticians and Butt-Kickers. It's really tough to run traditional diced combat by email.
Posted by: Ginger at June 21, 2003 10:44 AM
I would agree, Ginger. Personally, I found that trait of email role-playing a big plus. It helps me play like I admire in others and want to play (which is more Method Actor/Storyteller) rather than let myself slip into tactician/power gamer traps as I tend to do when playing face-to-face. I sometimes also try to re-style myself by playing extreme, over-the-top characters, which 'force' me to spend more attention on them and their eccentricities, taking time from my instincts toward overanalyzing and over-mechanizing.
Posted by: Ghoul at June 21, 2003 03:40 PM
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